The Impact of Game-Based Learning Model Using the Quizizz Application on Students' Interest and Mathematics Learning Outcomes
DOI:
10.29303/jm.v6i2.8215Published:
2024-12-27Issue:
Vol. 6 No. 2 (2024): Edisi DesemberKeywords:
game based learning, influence, interest in learning, students' learning outcome, mathematicArticles
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How to Cite
Dhuha, S. H. D., Kurniati, N., Lu’luilmaknun, U., & Soepriyanto, H. (2024). The Impact of Game-Based Learning Model Using the Quizizz Application on Students’ Interest and Mathematics Learning Outcomes. Mandalika Mathematics and Educations Journal, 6(2), 775–784. https://doi.org/10.29303/jm.v6i2.8215
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