Interactive Chemistry Teaching Material Based on Augmented Reality Technology In Covalent Bonding Submaterial
DOI:
10.29303/cep.v4i1.2441Published:
2021-05-29Issue:
Vol. 4 No. 1 (2021): Edisi MeiArticles
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Abstract
This study aimed to obtain the feasibility of interactive teaching materials based on augmented reality technology in covalent bonding in terms of validity, practicality, and effectiveness. The research design uses the 4D model, which is limited to the third stage, namely Define, Design, and Develop. Feasibility is based on validation, practicality, and effectiveness. Based on the validation results on content validation and construct validation, the percentage of 82.66% and 85.55% was obtained as very valid criteria. Practicality was obtained from students' responses and observations with a percentage of 95.5% and 98.61% on practical criteria. Effectiveness is obtained from learning outcomes with the acquisition of N-Gain 0.75 in the high category and paired t-test with a sign of 0.000 <0.05 so that there is a significant difference between the pretest score and the posttest score. The results of students' motivation obtained a percentage of 79.34% in the effective category. It proves that the teaching material is suitable for use as a learning medium. In the future, it is hoped that this augmented reality technology can be further developed in other chemical materials so that it can make learning more interactive.
Keyword: Augmented Reality, Covalent Bonding, Teaching Material.
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Author Biographies
Aflah Farchan Rizqullah, Universitas Negeri Surabaya
Achmad Lutfi, Universitas Negeri Surabaya
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